![]() I play Modern on rare occasions these days, but this past year and the year before I had played the format a little more seriously on a weekly basis, and quite often I find that I can draw parallels from the current state of Vintage to the Modern format. Surprisingly to me, this sounds a fair amount like Modern as a format. Games are over quickly, decided not by any amount of interaction but by sideboard cards and how they affect the game. The printings of cards like Karn, the Great Creator, Narset, Parter of Veils, and now Mystic Forge have certainly had an impact on the format, but has that impact been positive? There are some who believe that while the format has a modicum of diversity, these new cards have warped the format so substantially that interaction isn't meaningful, that gameplay is not fun. This year has been a stormy one for Vintage. Multiple sets have influenced the format and there are many who believe that it has not been influenced well in positive ways. ![]() ![]() Without further ado, let's get right into the thick of things! The Power of the Forge Howdy folks! It's time yet again for another edition of Vintage 101! I'm your host with the most, Joe Dyer, and this week we're going to talk about Vintage currently as a format, in addition to discussing the impact that the card Mystic Forge has had on the Vintage format overall, and we're also going to be discussing some event results including talking a little about NYSE and Magic Online event results.
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