![]() Valve’s approach is more expensive of course, but when you come home you can return to playing games at 4K, 60 frames per second (or whatever your PC can handle). You keep buying PC hardware, you keep buying games, and then you have the option of taking your library on the go by using your own high-end machine to facilitate a streaming connection-again, as long as your internet speeds are fast enough.Ĭontrast that to Google and Microsoft’s approach, where they invest in the hardware and you just stream the game. Or not nothing, per se, but the promise of Steam Link Anywhere is that your Steam library continues on as normal. ![]() There’s been a lot of discussion about what that future means for game ownership, how it will affect users with limited internet, how it affects people with high-end hardware, and so on. ![]() Google’s expected to announce a streaming-centric console next week during GDC, and Microsoft’s Project xCloud is supposedly on its way as well. We’re hearing more and more about streaming as the future of games though.
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